Technical Game Designer
We are actively seeking a multi-talented and versatile Technical Game Designer to be very hands on with the product with a focus on game data tuning and iteration. You will be a direct contributor on the project with ownership of features from start to implementation to deployment. A great part of the job entails prototyping and content design and development. You will be working with a team of game developers to develop large-scale games for multiple platforms and social networks.

RESPONSIBILITIES
  • Work closely with designers, engineers, artists and producers to design, lead, tune and implement various aspects of our current game titles and/or unannounced future projects
  • Brainstorm and design the development of gameplay, game systems, mechanics and layout
  • Write scripts (or tools) to manipulate/analyze data as part of the design process
  • Collaborate with Product Manager on features to ensure business goals are reached or exceeded for project

QUALIFICATIONS
  • Proven abilities in core game design fundamentals, game production and fully executed titles for the Internet, console, and/or mobile platforms.
  • Very concrete systemic design processes
  • Passionate game player with in-depth knowledge of current social and casual game titles
  • The ideal candidate's background is part designer and part programmer
  • Programming Knowledge/Experience a big plus.
  • Desire and aptitude to adapt quickly to a rapidly changing, fast-paced creative environment
  • At least 3 years experience in the role of designer for at least one shipping title
if you meet these requirements, please send your resume to jobs@zilliar.com. Principals only
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